XBLinJS 0.4.1 is released.
In the unlikely event your browser has SVG support built in, see the SVG Widget demo. Simple, but real.
One of the promises of XBLinJS was that you'd be able to use it for more than just HTML. I have to admit that at the time, I was only about 80% certain that I could do that. But I saw this article, and combined with the recent market successes of Firefox and some personal projects of interest that could be used there, I took a few hours tonight and tried to create an SVG Widget. (Note that the real story with FireFox is they plan to "turn on" the SVG support for everybody in 1.1; it has existed for a while, but in a highly experimental form.)
XBLinJS 0.4 is released now.
The promised "interesting widget" turned out to be a conversion of a Javascript Shell from elsewhere on the net; see the demo page, at the bottom.
I finally have a job, a real job, though I don't start until May 9th. For a while after that I will have an overlap between my real job and my last contract job, but after that, I hope to finally have some time to spend with a clear conscience on my open source projects that I want to work on, especially Iron Lute which has been seriously neglected (though not quite ignored).
There is a very nice Javascript Console available at http://www.squarefree.com/shell/shell.html; I've ported it into XBLinJS to replace the hacky little one I had written. I've tweaked it up a bit and also removed a little bit of functionality; in particular you can't start up the Console from a bookmarklet in the context of the original page, and it is easier to create subclasses with customized shell commands and keyboard shortcuts.
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